Corrected build for all platforms

parent fdfcf5b8
......@@ -7,6 +7,7 @@ LOCAL_MODULE := pm_network_static
LOCAL_MODULE_FILENAME := libpmnetwork
LOCAL_SRC_FILES := \
UDPClient.cpp \
BroadcastClient.cpp \
BroadcastServer.cpp \
GameServer.cpp \
......
......@@ -25,6 +25,7 @@
set (CMAKE_CXX_STANDARD 11)
set(PM_NETWORK_SRC
UDPClient.cpp
BroadcastClient.cpp
BroadcastServer.cpp
GameClient.cpp
......
......@@ -19,6 +19,7 @@
<ClInclude Include="GameServerClient.h" />
<ClInclude Include="network.h" />
<ClInclude Include="protocol.h" />
<ClInclude Include="UDPClient.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="BroadcastClient.cpp" />
......@@ -26,6 +27,7 @@
<ClCompile Include="GameClient.cpp" />
<ClCompile Include="GameServer.cpp" />
<ClCompile Include="GameServerClient.cpp" />
<ClCompile Include="UDPClient.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<SccProjectName />
......@@ -143,4 +145,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
\ No newline at end of file
......@@ -24,6 +24,9 @@
<ClCompile Include="GameServerClient.cpp">
<Filter>Game</Filter>
</ClCompile>
<ClCompile Include="UDPClient.cpp">
<Filter>Broadcast</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="BroadcastClient.h">
......@@ -44,5 +47,8 @@
<ClInclude Include="common.h" />
<ClInclude Include="network.h" />
<ClInclude Include="protocol.h" />
<ClInclude Include="UDPClient.h">
<Filter>Broadcast</Filter>
</ClInclude>
</ItemGroup>
</Project>
</Project>
\ No newline at end of file
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